Fluxx Game

The best way to learn Fluxx is to just start playing it. The rules of the game are printed right on the cards, so it's easy to pick it up as you go along. To Get Started Immediately: Place the Basic Rules card in the center of the table, shuffle the deck, deal 3 cards to each player, and decide who goes first.

  1. Fluxx Gameplay
  2. Fluxx Game Reviews
  3. Fluxx Sign In
  4. Fluxx Game App
  5. Fluxx Game Online

Dive Right In! The best way to learn Fluxx is to juststart playing it. The rules of the game are printed right on thecards, so it's easy to pick it up as you go along.

Fluxx Dice (Fluxx Dice expansion): Starts the game with the Dice Override Rule in play as the default state Plan B (early printings of Math Fluxx): Requires there be one form of mathematical win available at all times Plan C (early printings of Math Fluxx): Makes all forms of mathematical wins available at all times as the ONLY way to win the. Fluxx is a card game, played with a specially designed deck published by Looney Labs. It is different from most other card games, in that the rules and the conditions for winning are altered throughout the game, via cards played by the players. Fluxx is a game about change, and it changes as you play it. We call it the card game of ever-changing rules, and that’s exactly what happens — you change the rules. How you win can also change from one turn to the next. Every game is different! Different versions of Fluxx maintain the basic game play and mainly change Keepers and Goals (for example, Math Fluxx has number cards as Keepers, with the goal of playing the number of your current age, the current date, or other specific numbers). 2-6 players; 5-30 minutes.

To Get Started Immediately: Place the Basic Rules cardin the center of the table, shuffle the deck, deal 3 cards toeach player, and decide who goes first. Then just follow the BasicRules, adapting to the New Rules as they appear, continuing untilsomeone meets the most recently played Goal.

Turn Sequence: A turn consists of the following steps:
1) Draw the number of cards currently required.
2) Play the number of cards currently required.
3) Discard down to the current Hand Limit (if any).
4) Discard Keepers down to the current Keeper Limit (if any).

TYPES OF CARDS

Basic Rules: This is the starting point, the foundationon which the rest of the game is built. These initial rules willbe superseded by New Rules during the course of play, but thiscard should remain on the table at all times. The Basic Rulesare: Draw 1 card per turn, and Play 1 card per turn (with no Handor Keeper Limits).

New Rule: When a New Rule is played, place it face upnear the Basic Rules. If it contradicts a New Rule already inplay, discard that rule. New Rules take effect instantly, so allplayers must immediately follow the new rule as required. Thiswill often cause the player whose turn it is to draw or play additionalcards right away, or it may cause other players to immediatelydiscard some of their cards or Keepers.

Goal: When a Goal is played, place it face up in thecenter of the table, discarding the previous Goal (if any). Thegame begins with no Goal in play, so no one can win until someoneplays a Goal.

Keeper: To play a Keeper, take it out of your hand andplace it on the table in front of you (face up, unless a rulesays otherwise). Most of the Goals require you to have the rightpair of Keepers, so playing a Keeper is always a good thing.

Action: Actions are used once and discarded. Just putthe card in the Trash and do whatever it says. Note that whilesome Actions may cause additional cards to be played, everythingthat happens as a result of an Action card is considered partof one 'play.' It is also possible for an Action tohave no effect on the game.

The Blank Card: The blank is not a wildcard. It is foryou to create your own custom card with a permanent marker. (Extrablank cards are available at our website: www.wunderland.com/Fluxx)

WINNING THE GAME

The game continues until someone meets the conditions of thecurrent Goal. That player wins immediately, regardless of whoseturn it is.

IMPORTANT NOTES

If the deck runs out of cards, simply shuffle the discard pileand keep going.

A discard is not the same as a play. If a card is played, allinstructions on that card must be followed, if possible. You cannotdiscard unless you are compelled to by a Hand Limit. (Yes, youcould be forced to play a card that makes someone else win.)

SUGGESTED LAYOUT

Copyright © 2000 by Looney Laboratories, Inc.All rights reserved. No reproductions without author's permission.
Produced and distributed by LOONEY LABS, Inc.
PO Box 761, College Park, MD, 20740
Stock #LOO-001 ISBN 1-929780-01-X
www.LooneyLabs.com
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Item Number:LOO 001
Availability:In Stock

Fluxx Gameplay

The latest and greatest version of the card game with ever changing rules! Easier than ever with just the four classic card types that fans the world over have come to know and love. It starts out simple: draw one card and play one card – but New Rule cards quickly make things chaotic.

Even the object of the game will often change as you play, as players swap out one Goal card for another. Can you achieve World Peace before someone changes the goal to Bread and Chocolate?

Fluxx Game Reviews

Game Play
It all begins with one basic rule: Draw one card, Play one card. You start with a hand of three cards... add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played or even how many cards you can hold at the end of your turn.

Fluxx Sign In

2-6 players
Ages 8+
5-30 minute play time

Fluxx Game App

Fluxx game target

Fluxx Game Online

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